Golem Dungeon is the first of the Dungeons in the game Moonlighter, and is accessible at the start of a new game. It contains the easiest enemies and provides the player with many basic artifacts used in crafting. Also single and rare forest dungeon rooms might appear in this dungeon always containing the same enemies.
This dungeon contains three floors followed by the Golem King boss fight. Once the Golem King has been defeated for the first time, the Forest Dungeon will be opened to the player.
The Golem King is a giant boulder with a slime sticking out of its left side and a floating rock arm in its right. It also has a sort of scarf (fabric) on it. It's immobile, only staying in the top center of the stage.
Golem King Energy Crystal, Golem History I, Golem History II, Golem History III, Golem King Jottings, Golem King Amulet +1
In the Golem Dungeon, there are a couple of ways to learn about the Dungeons and how they came about or what can be found in them. One is through logs found at the Hot Springs that are usually one or two levels behind the mini-boss fought to go up another level. The other is through Crazy Pete's notes found at his campsites, where he jotted down information he found out whilst adventuring before his death.
Today marked my first steps into these mysterious Dungeons. They were discovered not far from Rynoka, a small and incredibly charming village just north of the Crater. And they are quite... a unique occurrence... Any number of adventurers may enter a Dungeon at once, but no one will adventure together. These Dungeons seem to build themselves around the one entering. A unique maze for each person! Never the same labyrinth twice! One must ask though... If no one is currently inside the Dungeon... Does it even exist? Now these... are the questions. Many right now are flooding to these Dungeons for their treasure. Completely disregarding the inherent danger of the hostile creatures inside. Just for some gold, some fame! But not I! No. It's all about the questions for me. Where did these Dungeons come from? Why do they constantly shift and change? And why are they filled with unseen treasures? I'm not here for the "What"... I'm here for the "How" and "Why".
~ Crazy Pete, Golem Notebook
Sooo... I was attacked by a moving rock today. Can you imagine? A rock that moves!?! I did what any sensible person would do in this situation...and smacked it right back! It shattered upon the ground leaving behind a stone heart. A "Core", as we have come to call it. It's one of the many unique treasures that can ONLY be found in this Dungeon. Dropped by a Guard unique to ONLY this Dungeon. I have to say, each of these Dungeons have a very particular environment... A Culture all it's own...
~ Crazy Pete, Golem Notebook
They are like moths. Like moths to the flame I tell ya! These adventurers... So many attracted to the Dungeons... So many to only feel the burn... Luckily, if you pass out in the dungeon from exhaustion or... pain... It spits you out... Eventually... It's a messy ordeal. No one really knows what happens. But one eventually wakes up outside the Dungeon. With only small traces of slime nearby and... Well... Any injuries they may have accumulated inside. Yes. Some have left the Dungeons to never return, but plenty have stuck it out. Many enjoy the thrill of the fight. Many looking for that big pay day! There really is so much more to these Dungeons though...
This page was last edited on 13 August 2019, at 15:52.
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