Amulets are an item category that boost stats in various ways. As of the Febuary 2022 they are now avalible in normal files, and not just New Game+ files. They are found in Purple Chests in the dungeons or in a boss chest. The ones from a boss chest are guaranteed, while the ones found in purple chests are rarer. If you do lose a ring, you can either repurchase it from Le Retailer or attempt to farm it again from the purple chests. As you cannot kill a boss a second time, any boss rings lost will need to be repurchased from Le Retailer.
List of Amulets[ | ]
Amulet | Description | Effect | Acquire | |
---|---|---|---|---|
Amulet | Description | Effect | Acquire | |
Anti-Confusion Amulet +1 | Ring that grants its wearer enough stoicism to resist shocking attacks. | Prevents stun effects. Does not prevent pulls, slows, knockbacks, or slime attacks. | Purple Chests in the Golem Dungeon. | |
Anti-Electricity Amulet +1 | Ring capable of absorbing even the biggest quantities of electric energy. | Prevents all electric DOT effects on the player, including from electric puddles and damage from monster attacks. | Purple Chests in the Tech Dungeon | |
Anti-Fire Amulet +1 | Ring made out of a Desert Fire Gem; enough to avoid fire damage in any situation. | Prevents all fire DOT effects on the player, including from lava puddles and damage from monster attacks. | Purple Chests in the Desert Dungeon | |
Anti-Poison Amulet +1 | Ring with enough antidote inside to make its wearer immune to poison. | Prevents all poison DOT effects on the player, including from poison puddles and poisonous monsters. | Purple Chests in the Forest Dungeon | |
Barrier Amulet +1 | Ring that adds a shield to its wearer's health when entering a dungeon or arriving at a new floor but increases fall damage by 20% of max health. | Grants the player a Shield Buff when entering a Dungeon or a new dungeon floor, but increases fall damage by 20% of maximum health. | Purple Chests in any Dungeon | |
Black Cat Amulet +1 | Ring that cancels any fall damage and slowing effect in exhange for 20% less probability of enemy drops. Cannot sell | Prevents fall damage and slowing effects but reduces enemy drops by 20%. | Purple Chests in any Dungeon | |
Carnivorous Mutae Amulet +1 | Ring that boosts the owner's health but also weakens their defensive power. | Increases health by 20% while decreasing defense by 10%. | Drops from the Carnivorous Mutae's Blue Chest | |
Charged Attack Amulet | Increases charged attacks damage the more they are charged. | The longer you hold the special weapon key down, the more damage the ability will do. | Slime Chests in the Wanderer Dungeon | |
Confu Elemental Amulet | Sometimes this amulet shines with an intense light and confuses the enemies. | Occasionally interupts enemies attacks. | Slime Chests in the Wanderer Dungeon | |
Electric Elemental Amulet | This amulet can imbue the weapons with electricity and electrocute enemies sometimes. | Occasionally applies an electric DoT to enemies when attacking. | Slime Chests in the Wanderer Dungeon | |
Electric Puddle Amulet | When the carrier has been hit it will create an electric puddle, but only 20% of the times. | 20% chance to drop an electric puddle on the ground that deals 1/5th of your current damage. | Slime Chests in the Wanderer Dungeon | |
Emergency Attack Amulet +1 | Ring that increases attack power by 50% when HP is below 20%. | Purple Chests in any Dungeon | ||
Emergency Defense Amulet +1 | Ring that increases defensive power by 30% when HP is below 20%. | Increases defense by 30% when Health is below 20%. | Purple Chests in any Dungeon | |
Emergency Health Amulet +1 | Ring that increases the healing value of potions by 50% when HP is under 20%. | Increases healing effect of potions by 50% when Health is less than 20%. | Purple Chests in any Dungeon | |
Emergency Speed Amulet +1 | Ring that increases speed by 10% when HP is below 20%. | Increases movement speed by 10% when Health is below 20%. | Purple Chests in any Dungeon | |
Energy Flux Amulet +1 | Ring that boosts the owner's health by canceling the double damage of a secondary attack. | Increases Health by 20% but secondary attack damage is nullified. | Drops from Energy Flux's Blue Chest | |
Familiar Amulet | Takes some of the carrier force and gives it to their companions. | Increases the damage dealt by your familiars. | Slime Chests in the Wanderer Dungeon | |
Fenix Amulet +1 | Ring that revives the carrier when they are defeated, but the ring breaks. | Revives the player if they die, but destroys the ring. | Purple Chests in any Dungeon | |
Fire Elemental Amulet | Sometimes this amulet heats the weapon enough to burn enemies. | Occasionally applies a fire DoT while attacking. | Slime Chests in the Wanderer Dungeon | |
Fire Puddle Amulet | When the carrier has been hit it will create a lava puddle, but only 20% of the time. | 20% chance to spawn a lava puddle under Will's feet that applies a fire DoT to enemies that deals 1/10th of Will's current damage. | Slime Chests in the Wanderer Dungeon | |
Golem King Amulet +1 | Ring that boosts the owner's health but also adds the weight of a Golem to the wearer. | Increases health by 20% while decreasing movement speed by 5%. | Drops from the Golem King and Blue Chests | |
Golem Turret Familiar Amulet | Summons a friendly turret to help the carrier in their quest. | Summons a Golem Turret Familiar in addition to the player's current familiar. Stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon | |
Graaf Generator Familiar Amulet | This nice companion will shock everyone who tries to harm the carrier. | Summons a Graaf Generator Familiar in addition to the player's current familiar. Stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon | |
Hero Ring | This ring transforms the will of those strong enough to wear it into an immaterial slash, but only if they are not hurt. | When at full health, every third hit causes a wave of energy to slash out in the direction of the attack. Deals damage based on current damage values and can be blocked by objects. | Slime Chests in the Wanderer Dungeon | |
Insta Kill Amulet | This amulet rarely imbues final blows with deadly force, killing enemies instantly. | Has a very small chance that the third hit will one-shot an enemy. Doesn't seem to affect bosses. | Slime Chests in the Wanderer Dungeon | |
Life Drain Amulet | Steals vital force from enemies with every third hit. | Every third hit steal back a portion of the damage as health. | Slime Chests in the Wanderer Dungeon | |
Luck Amulet +1 | Ring that increases item-drop probability by 20% from enemies but decreases defensive power by 10%. | Increases item drops from monsters by 20% but decreases defense by 10%. | Purple Chests in any Dungeon | |
Mother Golem Familiar Amulet | Mother Golem will make sure the carrier of this amulet arrives home safely. | Summons a Mother Golem Familiar in addition to the player's current familiar. Effect stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon | |
Naja Amulet +1 | Ring that boosts the owner's health in exchange for some attack power. | Increases Health by 20% but decreases attack by 10%. | Drops from Naja's Blue Chest | |
Poison Elemental Amulet | The sticky substance that drips from this amulet can be applied to weapons and poison enemies. | Inflicts enemies with a poison debuff(?) | Slime Chests in the Wanderer Dungeon | |
Poison Puddle Amulet | When the carrier has been hit it will create a toxic puddle, but only 20% of the time. | 20% chance to spawn a poison puddle under Will's feet that deals constant damage to enemies standing inside it. | Slime Chests in the Wanderer Dungeon | |
Spiked Roll Amulet | Imbues the carrier with enough hardness to harm enemies when rolling towards them. | When dodge rolling, deals ~1/10th of your damage to enemies rolled through. | Slime Chests in the Wanderer Dungeon | |
Vampire Amulet +1 | Ring that makes its wearer deal 20% less damage but transforms 2% of the attack damage into health. | Deal 20% less damage while receiving 2% of damage dealth as Health. | Purple Chests in any Dungeon | |
Wanderer Amulet +1 | Ring that increases the attack power of its wearer by 5% but tries to call The Wanderer each time its wearer attacks. | Increases damage dealt by 5%, but each attack has a chance to call the Wanderer. The Wanderer can't enter boss rooms or Secret Rooms. | Purple Chests in any Dungeon | |
Wind Tree Sprout Familiar Amulet | This little friend will use his big leaf to protect you. | Summons a Wind Tree Sprout Familiar in addition to the player's current familiar. Stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon |