Enemies

From Moonlighter Wiki
Jump to: navigation, search

Combat is a core element of Moonlighter. There will be a very wide range of different enemies that will spawn randomly in all rooms, except the entrance, the Healing Pool, and the Abandoned Campsite.

Description[edit | edit source]

Unlike other similar games, when the enemies spawn, the doors of the room will sometiems be kept open, so player can keep walking and explore faster. If you leave a room before defeating the enemy, the enemy wil have ful health again when you come back to the room. If monsters are defeated they will not respawn, even if the players exits the room and enters again, giving the player the possibility of “cleaning” rooms and slowly take control of that instance of the dungeon.

Chests will spawn randomly on rooms and the player will only be able to open them after defeating all the enemies in the room.

The loot that enemies drop on death will consist of parts of their bodies, or weapons and armors they are carrying.

At the end of each dungeon the player will need to defeat a very tough boss that will drop a very valuable loot and unlock new possibilities for the player.

List of enemies[edit | edit source]

Name Description Culture
Baby Slime A small slime that often appears in large groups Golem Culture
Broken Golem Turret A turret that shoots in bursts of 3 Golem Culture
Flying Golem Golem Culture
Flying Repair Golem Golem Culture
Gold Mimic A mimic that pretends to be a Gold Chest until you approach it or attack it All dungeons
Golem An ancient monster made of stone that follows you as it swings its sword. Golem Culture
Golem Mage An ancient monster made of stone that keeps its distance and fires bolts of magic Golem Culture
Golem Head An enemy similar to a boulder. Will roll around and stun you if you get hit Golem Culture
Golem Mine An enemy that will jump at you and explode Golem Culture
Golem Turret A turret that moves around and fires a beam of energy Golem Culture
Silver Mimic A mimic that pretends to be a Iron Chest until you approach it or attack it All dungeons
Slime A large slime that can engulf you Golem Culture
Slime Gauntlet Golem Culture
Slime Trap Golem Culture
Stone Butler Golem Culture
Stone Soldier Golem Culture
Tangle Golem Culture
Wanderer An unkillable monster that chases you around the dungeon if you take too long All dungeons
Wood Mimic A mimic that pretends to be a Wood Chest until you approach it or attack it All dungeons

Related achievements[edit | edit source]

Icon Name Description
Savage!.jpg Savage! Kill a total of 1500 enemies