Amulets are an item exclusive to the New Game + version of the game. They are found in Purple Chests in the dungeons or in a boss chest. The ones from a boss chest are guaranteed, while the ones found in purple chests are rarer. However, you will only receive each ring once, so you don't need to worry about duplicates. They cannot be sold in the shop either. If you do lose a ring, you can either repurchase it from Le Retailer or attempt to farm it again from the purple chests. As you cannot kill a boss a second time, any boss rings lost will need to be repurchased from Le Retailer.
List of Amulets
Amulet | Description | Effect | Acquire | |
---|---|---|---|---|
Amulet | Description | Effect | Acquire | |
Anti-Confusion Amulet +1 | Ring that grants its wearer enough stoicism to resist shocking attacks. | Prevents stun effects. Does not prevent pulls, slows, knockbacks, or slime attacks. | Purple Chests in the Golem Dungeon. | |
Anti-Electricity Amulet +1 | Ring capable of absorbing even the biggest quantities of electric energy. | Prevents all electric DOT effects on the player, including from electric puddles and damage from monster attacks. | Purple Chests in the Tech Dungeon | |
Anti-Fire Amulet +1 | Ring made out of a Desert Fire Gem; enough to avoid fire damage in any situation. | Prevents all fire DOT effects on the player, including from lava puddles and damage from monster attacks. | Purple Chests in the Desert Dungeon | |
Anti-Poison Amulet +1 | Ring with enough antidote inside to make its wearer immune to poison. | Prevents all poison DOT effects on the player, including from poison puddles and poisonous monsters. | Purple Chests in the Forest Dungeon | |
Barrier Amulet +1 | Ring that adds a shield to its wearer's health when entering a dungeon or arriving at a new floor but increases fall damage by 20% of max health. | Grants the player a Shield Buff when entering a Dungeon or a new dungeon floor, but increases fall damage by 20% of maximum health. | Purple Chests in any Dungeon | |
Black Cat Amulet +1 | Ring that cancels any fall damage and slowing effect in exhange for 20% less probability of enemy drops. Cannot sell | Prevents fall damage and slowing effects but reduces enemy drops by 20%. | Purple Chests in any Dungeon | |
Carnivorous Mutae Amulet +1 | Ring that boosts the owner's health but also weakens their defensive power. | Increases health by 20% while decreasing defense by 10%. | Drops from the Carnivorous Mutae's Blue Chest | |
Charged Attack Amulet | Increases charged attacks damage the more they are charged. | The longer you hold the special weapon key down, the more damage the ability will do. | Slime Chests in the Wanderer Dungeon | |
Confu Elemental Amulet | Sometimes this amulet shines with an intense light and confuses the enemies. | Occasionally interupts enemies attacks. | Slime Chests in the Wanderer Dungeon | |
Electric Elemental Amulet | This amulet can imbue the weapons with electricity and electrocute enemies sometimes. | Occasionally applies an electric DoT to enemies when attacking. | Slime Chests in the Wanderer Dungeon | |
Electric Puddle Amulet | When the carrier has been hit it will create an electric puddle, but only 20% of the times. | 20% chance to drop an electric puddle on the ground that deals 1/5th of your current damage. | Slime Chests in the Wanderer Dungeon | |
Emergency Attack Amulet +1 | Ring that increases attack power by 50% when HP is below 20%. | Purple Chests in any Dungeon | ||
Emergency Defense Amulet +1 | Ring that increases defensive power by 30% when HP is below 20%. | Increases defense by 30% when Health is below 20%. | Purple Chests in any Dungeon | |
Emergency Health Amulet +1 | Ring that increases the healing value of potions by 50% when HP is under 20%. | Increases healing effect of potions by 50% when Health is less than 20%. | Purple Chests in any Dungeon | |
Emergency Speed Amulet +1 | Ring that increases speed by 10% when HP is below 20%. | Increases movement speed by 10% when Health is below 20%. | Purple Chests in any Dungeon | |
Energy Flux Amulet +1 | Ring that boosts the owner's health by canceling the double damage of a secondary attack. | Increases Health by 20% but secondary attack damage is nullified. | Drops from Energy Flux's Blue Chest | |
Familiar Amulet | Takes some of the carrier force and gives it to their companions. | Increases the damage dealt by your familiars. | Slime Chests in the Wanderer Dungeon | |
Fenix Amulet +1 | Ring that revives the carrier when they are defeated, but the ring breaks. | Revives the player if they die, but destroys the ring. | Purple Chests in any Dungeon | |
Fire Elemental Amulet | Sometimes this amulet heats the weapon enough to burn enemies. | Occasionally applies a fire DoT while attacking. | Slime Chests in the Wanderer Dungeon | |
Fire Puddle Amulet | When the carrier has been hit it will create a lava puddle, but only 20% of the time. | 20% chance to spawn a lava puddle under Will's feet that applies a fire DoT to enemies that deals 1/10th of Will's current damage. | Slime Chests in the Wanderer Dungeon | |
Golem King Amulet +1 | Ring that boosts the owner's health but also adds the weight of a Golem to the wearer. | Increases health by 20% while decreasing movement speed by 5%. | Drops from the Golem King and Blue Chests | |
Golem Turret Familiar Amulet | Summons a friendly turret to help the carrier in their quest. | Summons a Golem Turret Familiar in addition to the player's current familiar. Stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon | |
Graaf Generator Familiar Amulet | This nice companion will shock everyone who tries to harm the carrier. | Summons a Graaf Generator Familiar in addition to the player's current familiar. Stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon | |
Hero Ring | This ring transforms the will of those strong enough to wear it into an immaterial slash, but only if they are not hurt. | When at full health, every third hit causes a wave of energy to slash out in the direction of the attack. Deals damage based on current damage values and can be blocked by objects. | Slime Chests in the Wanderer Dungeon | |
Insta Kill Amulet | This amulet rarely imbues final blows with deadly force, killing enemies instantly. | Has a very small chance that the third hit will one-shot an enemy. Doesn't seem to affect bosses. | Slime Chests in the Wanderer Dungeon | |
Life Drain Amulet | Steals vital force from enemies with every third hit. | Every third hit steal back a portion of the damage as health. | Slime Chests in the Wanderer Dungeon | |
Luck Amulet +1 | Ring that increases item-drop probability by 20% from enemies but decreases defensive power by 10%. | Increases item drops from monsters by 20% but decreases defense by 10%. | Purple Chests in any Dungeon | |
Mother Golem Familiar Amulet | Mother Golem will make sure the carrier of this amulet arrives home safely. | Summons a Mother Golem Familiar in addition to the player's current familiar. Effect stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon | |
Naja Amulet +1 | Ring that boosts the owner's health in exchange for some attack power. | Increases Health by 20% but decreases attack by 10%. | Drops from Naja's Blue Chest | |
Poison Elemental Amulet | The sticky substance that drips from this amulet can be applied to weapons and poison enemies. | Inflicts enemies with a poison debuff(?) | Slime Chests in the Wanderer Dungeon | |
Poison Puddle Amulet | When the carrier has been hit it will create a toxic puddle, but only 20% of the time. | 20% chance to spawn a poison puddle under Will's feet that deals constant damage to enemies standing inside it. | Slime Chests in the Wanderer Dungeon | |
Spiked Roll Amulet | Imbues the carrier with enough hardness to harm enemies when rolling towards them. | When dodge rolling, deals ~1/10th of your damage to enemies rolled through. | Slime Chests in the Wanderer Dungeon | |
Vampire Amulet +1 | Ring that makes its wearer deal 20% less damage but transforms 2% of the attack damage into health. | Deal 20% less damage while receiving 2% of damage dealth as Health. | Purple Chests in any Dungeon | |
Wanderer Amulet +1 | Ring that increases the attack power of its wearer by 5% but tries to call The Wanderer each time its wearer attacks. | Increases damage dealt by 5%, but each attack has a chance to call the Wanderer. The Wanderer can't enter boss rooms or Secret Rooms. | Purple Chests in any Dungeon | |
Wind Tree Sprout Familiar Amulet | This little friend will use his big leaf to protect you. | Summons a Wind Tree Sprout Familiar in addition to the player's current familiar. Stacks with other familiar rings. | Slime Chests in the Wanderer Dungeon |